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I interpret it as this: Paladins, Rangers, Clerics and Druids get the spells added to their known spells. "If you play a character who has the Spellcasting or the Pact Magic class feature, your guild spells are added to the spell list for your class, thereby expanding the spell options available to you." (pag 29). I have re-read the relevant paragraphs about guild spells: Spirit Guardians being available means there's no longer ever a reason to pick Oath of the Crown. If you have a particular build in mind, this could alter things quite a bit for a Bard. You're short rest based, and lose Paladin's +Cha to Saves at lv6, but you're a full caster.Īny of these added on to a Bard, especially Lore, improves their already amazing versatility greatly. You get spells that help Celestial's +Cha Mod to Fire & Radiant (though some is already on the Celestial list), you get Blinding Smite much sooner than a normal Paladin can (And IMO one of the best Smite spells), you get d6 bonus action healing in place of Lay on Hands.
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What I am asking is this: With these backgrounds, can we get certain builds to mimic others, but in a different playstyle?Ī Celestial Bladelock with the Boros background plays very much like a short-rest based Paladin.
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Now, I'm not asking "What's the cheesiest most OP thing we can make with this info?!".
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I've always held the opinion that spells can be immensely thematic. 2nd arcane lock, calm emotions, hold personģrd gaseous form, meld into stone, nondetectionĢnd protection from poison, ray of enfeeblement, spider climbġst compelled duel, speak with animals, thunderwaveġst chaos bolt, create or destroy water, unseen servantģrd call lightning, elemental weapon, glyph of wardingĤth conjure minor elementals, divination, Otiluke’s resilient sphereĢnd enthrall, ray of enfeeblement, zone of truthģrd bestow curse, speak with dead, spirit guardiansĤth blight, death ward, Leomund’s secret chestġst burning hands, dissonant whispers, hellish rebukeĢnd crown of madness, enthrall, flaming sphereĢnd animal messenger, calm emotions, warding bondĤth aura of life, conjure minor elementalsġst detect poison and disease, expeditious retreat, jumpĢnd alter self, enhance ability, enlarge/reduceģrd gaseous form, water breathing, wind wall
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